RubbleLab

A tiny demolition lab

A small hit.
A beautiful mess.

The whole structure has a weak point. Find it, line up your shot, and watch one little ball start something big.

Android: 30 experiments available now.
120-experiment expansion coming in the next update.

REAL GAMEPLAY EXPERIMENT 20
RubbleLab experiment 20: a dotted shot arc aimed at a miniature structure with coral cores and TNT.
01 / Look closer. The first thing to fall changes everything.

120experiments in the expansion

12chapters in the expansion

18languages in the game

∞free retries

New tools. New problems.

Breaking things
takes a little thought.

Sometimes the best shot hits a support. Sometimes you must open a shield first, move a crate without breaking it, or keep a golden relic safe while the rest falls.

Aim at the supports or TNT to break every coral core.
01 — BREAK

Find the weak link.

Clear every coral core. A falling support can do more than a direct hit.

A protected gold relic near a structure that must be dismantled carefully.
02 — PROTECT

Make a careful mess.

The cores have to go. The golden relic has to survive the whole reaction.

A cargo crate waits above a marked mint delivery zone.
03 — DELIVER

Let gravity finish it.

Match each crate to its numbered landing zone. Remove a support or give it a careful push, then let it settle.

A workbench full of possibilities

Wood gives way.
Glass gives in.
TNT gets ideas.

Start with supports, glass and TNT in the first three chapters. Later labs introduce numbered relays, protective shields, multiple deliveries and combined goals. Each chapter builds on what you have learned.

Early experiments give you a fixed sequence of balls. Later, choose Heavy, Split or Pulse from limited supplies. Heavy hits hard, Split scatters three fragments, and Pulse nudges one piece without damage at impact. What falls afterward still matters.

WoodGlassStoneMetalTNT

Eight seconds in the lab

One shot.
Watch it unfold.

A real run through experiment 20. Aim at the first charge, let the reaction travel, and see what a single ball can do.

Actual gameplay, with game audio. Press play when you are ready.

Experiment 20 · One shot · Three stars

Your first experiment

Look. Aim.
Let it happen.

There is no timer rushing your shot. Take another look, try a different angle, and come back for three stars.

A few helpful pointers
  1. 01

    Find a connection.

    Notice what holds the targets up — and what an explosion might reach.

  2. 02

    Hold, aim, release.

    Press on the structure and move to line up the dotted arc. Release to fire.

  3. 03

    Watch the chain reaction.

    Give the pieces time to settle. Retry freely and use fewer shots for more stars.

Small worlds. Big reactions.

Your next good idea
might bring the house down.

Start with 30 experiments on Android today.
The expanded 120-experiment campaign is coming in the next update.

Get it on Google Play

For adults aged 18 and over. No player account required.